Files
lpr/Program.cs
Zastian Pretorius 501870d844 removed a print line
2022-07-25 15:27:07 +01:00

321 lines
9.6 KiB
C#

using ConsoleTables;
class lpr381
{
static void Main()
{
List<zConstraints> zConstraintsList = new List<zConstraints>();
List<Constraints> constraintsList = new List<Constraints>();
//read file "input.txt" line by line
string line;
StreamReader file = new StreamReader("input.txt");
while ((line = file.ReadLine()) != null)
{
// if line contains "min" or "max"
if (line.Contains("min") || line.Contains("max"))
{
zConstraints constraints = new zConstraints();
if (line.Contains("min"))
{
constraints.minMax = "min";
}
else
{
constraints.minMax = "max";
}
// remove "min" or "max" from line
line = line.Remove(0, line.IndexOf(constraints.minMax) + constraints.minMax.Length);
// split line by " "
string[] lineArray = line.Split(' ');
//remove empty elements from array
lineArray = lineArray.Where(x => !string.IsNullOrEmpty(x)).ToArray();
// add variables to constraints.variables after parsing them to float
List<float> variables = new List<float>();
foreach (string variable in lineArray)
{
variables.Add(float.Parse(variable));
}
constraints.values = variables;
// add constraints to list
zConstraintsList.Add(constraints);
}
else
{
// split line by " "
string[] lineArray = line.Split(' ');
//remove empty elements from array
lineArray = lineArray.Where(x => !string.IsNullOrEmpty(x)).ToArray();
// for each element in array
Constraints constraints = new Constraints();
List<float> variables = new List<float>();
foreach (string variable in lineArray)
{
if (variable.Contains("=") || variable.Contains(">") || variable.Contains("<"))
{
constraints.sign = variable;
}
else
{
variables.Add(float.Parse(variable));
}
}
constraints.values = variables;
constraintsList.Add(constraints);
}
}
file.Close();
// print constraintsList
foreach (zConstraints constraints in zConstraintsList)
{
Console.WriteLine(constraints.minMax + " " + string.Join(" ", constraints.values));
}
foreach (Constraints constraints in constraintsList)
{
Console.WriteLine(constraints.sign + " " + string.Join(" ", constraints.values));
}
List<List<float>> table = new List<List<float>>();
table.Add(zConstraintsList[0].values);
// add all constraints in constraintsList to table
foreach (Constraints constraints in constraintsList)
{
table.Add(constraints.values);
}
List<List<float>> newTable = new List<List<float>>();
// add all rows in table to newTable
foreach (List<float> row in table)
{
// add all columns in row to newTable without reference to table
List<float> newRow = new List<float>();
for (int i = 0; i < row.Count; i++)
{
newRow.Add(row[i]);
}
newTable.Add(newRow);
}
// add s variable to table
for (int i = 0; i < table.Count; i++)
{
if (i == 0)
{
for (int j = 0; j < table[i].Count + 1; j++)
{
newTable[i].Add(0);
}
}
else
{
for (int j = 0; j < table[i].Count-1; j++)
{
//save the last value in newTable in to lastVal and remove it from newTanle
float lastVal = newTable[i][newTable[i].Count - 1];
newTable[i].RemoveAt(newTable[i].Count - 1);
if (i == j+1)
{
newTable[i].Add(1);
}
else
{
newTable[i].Add(0);
}
newTable[i].Add(lastVal);
}
}
}
// print table
printTable(newTable);
bool optimal = false;
newTable = flipZ(newTable);
while (!optimal)
{
int pivotCol = findPivotCol(newTable);
List<float> ratio = ratioTest(newTable, pivotCol);
int pivotRow = findPivotRow(ratio);
printTable(newTable);
newTable = pivotTable(newTable, pivotRow, pivotCol);
Console.WriteLine("");
if (checkOptimal(newTable))
{
printTable(newTable);
optimal = true;
}
}
}
static void printTable(List<List<float>> newTable)
{
string[] headers = new string[newTable[0].Count];
double half = newTable[0].Count / 2;
int halfInt = (int)Math.Floor(half);
for (int i = 0; i < newTable[0].Count; i++)
{
if (i != newTable[0].Count - 1 && i < halfInt)
{
headers[i] = "x" + (i + 1);
}
else if (i != newTable[0].Count - 1 && i >= halfInt)
{
// add "s" to headers starting at 1
headers[i] = "s" + ((i - newTable[0].Count / 2)+1);
//headers[i] = "s" + (i + 1);
}
else
{
headers[i] = "rhs";
}
}
var conTable = new ConsoleTable(headers);
// for each row in table add row to conTable
foreach (List<float> row in newTable)
{
// convert row to object array
object[] rowArray = new object[row.Count];
for (int i = 0; i < row.Count; i++)
{
rowArray[i] = row[i];
}
conTable.AddRow(rowArray);
}
conTable.Write(Format.Alternative);
}
static bool checkOptimal(List<List<float>> table)
{
int zIndex = 0;
for (int i = 0; i < table[0].Count; i++)
{
if (table[0][i] < 0)
{
zIndex = i;
}
}
if (zIndex == 0)
{
return true;
}
else
{
return false;
}
}
static List<List<float>> flipZ(List<List<float>> table)
{
for (int i = 0; i < table[0].Count; i++)
{
if (table[0][i] > 0)
{
table[0][i] = -table[0][i];
}
}
return table;
}
static int findPivotCol(List<List<float>> table)
{
float largest = 0;
int largestIndex = 0;
for (int i = 0; i < table[0].Count; i++)
{
if (table[0][i] < largest)
{
largest = table[0][i];
largestIndex = i;
}
}
return largestIndex;
}
static List<float> ratioTest(List<List<float>> table, int testCol)
{
List<float> ratios = new List<float>();
for (int i = 1; i < table.Count; i++)
{
if (table[i][testCol] != 0)
{
ratios.Add(table[i][table[i].Count - 1] / table[i][testCol]);
}
else
{
ratios.Add(float.MaxValue);
}
}
return ratios;
}
static int findPivotRow(List<float> ratios)
{
float smallest = float.MaxValue;
int smallestIndex = 0;
for (int i = 0; i < ratios.Count; i++)
{
if (ratios[i] < smallest && ratios[i] > 0.0)
{
smallest = ratios[i];
smallestIndex = i;
}
}
return smallestIndex;
}
static List<List<float>> pivotTable(List<List<float>> table, int pivotRow, int pivotCol)
{
//clone table in to newTable
List<List<float>> newTable = new List<List<float>>();
foreach (List<float> row in table)
{
List<float> newRow = new List<float>();
for (int i = 0; i < row.Count; i++)
{
newRow.Add(row[i]);
}
newTable.Add(newRow);
}
var pivotPoint = newTable[pivotRow + 1][pivotCol];
// divide pivot row by pivot point
for (int i = 0; i < newTable[pivotRow + 1].Count; i++)
{
newTable[pivotRow + 1][i] = newTable[pivotRow + 1][i] / pivotPoint;
}
// current possition-(pivot_row*new_table pivot_point)
for (int i = 0; i < newTable.Count; i++)
{
if (i != pivotRow + 1)
{
var currentPossition = newTable[i][pivotCol];
for (int j = 0; j < newTable[i].Count; j++)
{
newTable[i][j] = newTable[i][j] - (currentPossition * newTable[pivotRow + 1][j]);
}
}
}
return newTable;
}
}
class zConstraints
{
public string minMax;
public List<float> values;
}
class Constraints
{
public List<float> values;
public string sign;
}