{ config, lib, pkgs, ... }: { programs = { niri = { # settings = { # input = { # keyboard = { # xkb = { # # You can set rules, model, layout, variant and options. # # For more information, see xkeyboard-config(7). # # # For example: # # layout "us,ru" # # options "grp:win_space_toggle,compose:ralt,ctrl:nocaps" # }; # # # Enable numlock on startup, omitting this setting disables it. # numlock = true; # }; # # # Next sections include libinput settings. # # Omitting settings disables them, or leaves them at their default values. # # All commented-out settings here are examples, not defaults. # touchpad = { # # off # tap = true; # # dwt # # dwtp # # drag false # # drag-lock # natural-scroll = true; # # accel-speed 0.2 # # accel-profile "flat" # # scroll-method "two-finger" # # disabled-on-external-mouse # }; # # mouse = { # # off # # natural-scroll # # accel-speed 0.2 # # accel-profile "flat" # # scroll-method "no-scroll" # }; # # trackpoint = { # # off # # natural-scroll # # accel-speed 0.2 # # accel-profile "flat" # # scroll-method "on-button-down" # # scroll-button 273 # # scroll-button-lock # # middle-emulation # }; # # # Uncomment this to make the mouse warp to the center of newly focused windows. # # warp-mouse-to-focus # # # Focus windows and outputs automatically when moving the mouse into them. # # Setting max-scroll-amount="0%" makes it work only on windows already fully on screen. # # focus-follows-mouse max-scroll-amount="0%" # }; # # You can configure outputs by their name, which you can find # # by running `niri msg outputs` while inside a niri instance. # # The built-in laptop monitor is usually called "eDP-1". # # Find more information on the wiki: # # https://github.com/YaLTeR/niri/wiki/Configuration:-Outputs # # Remember to uncomment the node by removing "/-"! # outputs."eDP-1" = { # # Uncomment this line to disable this output. # # off # # # Resolution and, optionally, refresh rate of the output. # # The format is "x" or "x@". # # If the refresh rate is omitted, niri will pick the highest refresh rate # # for the resolution. # # If the mode is omitted altogether or is invalid, niri will pick one automatically. # # Run `niri msg outputs` while inside a niri instance to list all outputs and their modes. # mode = { # width = 1920; # height = 1080; # refresh = 60.00; # }; # # # You can use integer or fractional scale, for example use 1.5 for 150% scale. # scale = 1.0; # # # Transform allows to rotate the output counter-clockwise, valid values are: # # normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270. # # transform = "normal"; # # # Position of the output in the global coordinate space. # # This affects directional monitor actions like "focus-monitor-left", and cursor movement. # # The cursor can only move between directly adjacent outputs. # # Output scale and rotation has to be taken into account for positioning: # # outputs are sized in logical, or scaled, pixels. # # For example, a 3840×2160 output with scale 2.0 will have a logical size of 1920×1080, # # so to put another output directly adjacent to it on the right, set its x to 1920. # # If the position is unset or results in an overlap, the output is instead placed # # automatically. # position = { # x = 1280; # y = 0; # }; # }; # # # Settings that influence how windows are positioned and sized. # # Find more information on the wiki: # # https://github.com/YaLTeR/niri/wiki/Configuration:-Layout # layout = { # # Set gaps around windows in logical pixels. # gaps = 16; # # # When to center a column when changing focus, options are: # # - "never", default behavior, focusing an off-screen column will keep at the left # # or right edge of the screen. # # - "always", the focused column will always be centered. # # - "on-overflow", focusing a column will center it if it doesn't fit # # together with the previously focused column. # center-focused-column = "never"; # # # You can customize the widths that "switch-preset-column-width" (Mod+R) toggles between. # preset-column-widths = [ # # Proportion sets the width as a fraction of the output width, taking gaps into account. # # For example, you can perfectly fit four windows sized "proportion 0.25" on an output. # # The default preset widths are 1/3, 1/2 and 2/3 of the output. # { proportion = 0.33333; } # { proportion = 0.5; } # { proportion = 0.66667; } # # # Fixed sets the width in logical pixels exactly. # # fixed 1920 # ]; # # # You can also customize the heights that "switch-preset-window-height" (Mod+Shift+R) toggles between. # # preset-window-heights { } # # # You can change the default width of the new windows. # default-column-width = { # proportion = 0.5; # }; # # If you leave the brackets empty, the windows themselves will decide their initial width. # # default-column-width {} # # # By default focus ring and border are rendered as a solid background rectangle # # behind windows. That is, they will show up through semitransparent windows. # # This is because windows using client-side decorations can have an arbitrary shape. # # # # If you don't like that, you should uncomment `prefer-no-csd` below. # # Niri will draw focus ring and border *around* windows that agree to omit their # # client-side decorations. # # # # Alternatively, you can override it with a window rule called # # `draw-border-with-background`. # # # You can change how the focus ring looks. # focus-ring = { # #omment this line to disable the focus ring. # # off # # # How many logical pixels the ring extends out from the windows. # width = 4; # # # Colors can be set in a variety of ways: # # - CSS named colors: "red" # # - RGB hex: "#rgb", "#rgba", "#rrggbb", "#rrggbbaa" # # - CSS-like notation: "rgb(255, 127, 0)", rgba(), hsl() and a few others. # # # Color of the ring on the active monitor. # active = { # color = "#7fc8ff"; # }; # # # Color of the ring on inactive monitors. # # # # The focus ring only draws around the active window, so the only place # # where you can see its inactive-color is on other monitors. # inactive = { # color = "#505050"; # }; # # # You can also use gradients. They take precedence over solid colors. # # Gradients are rendered the same as CSS linear-gradient(angle, from, to). # # The angle is the same as in linear-gradient, and is optional, # # defaulting to 180 (top-to-bottom gradient). # # You can use any CSS linear-gradient tool on the web to set these up. # # Changing the color space is also supported, check the wiki for more info. # # # # active-gradient from="#80c8ff" to="#c7ff7f" angle=45 # # # You can also color the gradient relative to the entire view # # of the workspace, rather than relative to just the window itself. # # To do that, set relative-to="workspace-view". # # # # inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view" # }; # # # You can also add a border. It's similar to the focus ring, but always visible. # border = { # # The settings are the same as for the focus ring. # # If you enable the border, you probably want to disable the focus ring. # enable = true; # # width = 4; # active = { # color = "#ffc87f"; # }; # inactive = { # color = "#505050"; # }; # # # Color of the border around windows that request your attention. # urgent = { # color = "#9b0000"; # }; # # # Gradients can use a few different interpolation color spaces. # # For example, this is a pastel rainbow gradient via in="oklch longer hue". # # # # active-gradient from="#e5989b" to="#ffb4a2" angle=45 relative-to="workspace-view" in="oklch longer hue" # # # inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view" # }; # # # You can enable drop shadows for windows. # shadow = { # # Uncomment the next line to enable shadows. # # on # # # By default, the shadow draws only around its window, and not behind it. # # Uncomment this setting to make the shadow draw behind its window. # # # # Note that niri has no way of knowing about the CSD window corner # # radius. It has to assume that windows have square corners, leading to # # shadow artifacts inside the CSD rounded corners. This setting fixes # # those artifacts. # # # # However, instead you may want to set prefer-no-csd and/or # # geometry-corner-radius. Then, niri will know the corner radius and # # draw the shadow correctly, without having to draw it behind the # # window. These will also remove client-side shadows if the window # # draws any. # # # # draw-behind-window true # # # You can change how shadows look. The values below are in logical # # pixels and match the CSS box-shadow properties. # # # Softness controls the shadow blur radius. # softness = 30; # # # Spread expands the shadow. # spread = 5; # # # Offset moves the shadow relative to the window. # offset = { # x = 0; # y = 5; # }; # # # You can also change the shadow color and opacity. # color = "#0007"; # }; # # # Struts shrink the area occupied by windows, similarly to layer-shell panels. # # You can think of them as a kind of outer gaps. They are set in logical pixels. # # Left and right struts will cause the next window to the side to always be visible. # # Top and bottom struts will simply add outer gaps in addition to the area occupied by # # layer-shell panels and regular gaps. # struts = { # # left 64 # # right 64 # # top 64 # # bottom 64 # }; # }; # # Add lines like this to spawn processes at startup. # # Note that running niri as a session supports xdg-desktop-autostart, # # which may be more convenient to use. # # See the binds section below for more spawn examples. # spawn-at-startup = [ # { # command = [ "xwayland-satellite" ]; # } # ]; # # Uncomment this line to ask the clients to omit their client-side decorations if possible. # # If the client will specifically ask for CSD, the request will be honored. # # Additionally, clients will be informed that they are tiled, removing some client-side rounded corners. # # This option will also fix border/focus ring drawing behind some semitransparent windows. # # After enabling or disabling this, you need to restart the apps for this to take effect. # # prefer-no-csd # # You can change the path where screenshots are saved. # # A ~ at the front will be expanded to the home directory. # # The path is formatted with strftime(3) to give you the screenshot date and time. # #sreenshot-path = "~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png"; # # You can also set this to null to disable saving screenshots to disk. # # screenshot-path null # #/ Animation settings. # # The wiki explains how to configure individual animations: # # https://github.com/YaLTeR/niri/wiki/Configuration:-Animations # animations = { # # Uncomment to turn off all animations. # # off # # # Slow down all animations by this factor. Values below 1 speed them up instead. # # slowdown 3.0 # }; # # Window rules let you adjust behavior for individual windows. # # Find more information on the wiki: # # https://github.com/YaLTeR/niri/wiki/Configuration:-Window-Rules # #/ Work around WezTerm's initial configure bug # # by setting an empty default-column-width. # window-rules = [ # # This regular expression is intentionally made as specific as possible, # # since this is the default config, and we want no false positives. # # You can get away with just app-id="wezterm" if you want. # #match = { app-id=#"^org\.wezfurlong\.wezterm$"\#}; # #default-column-width = {} # ]; # environment = { # DISPLAY = ":0"; # }; # binds = with config.lib.niri.actions; { # # App launchers # "Mod+T".action = spawn "alacritty"; # "Mod+D".action = spawn "fuzzel"; # "Super+Alt+L".action = spawn "swaylock"; # # # Audio control # "XF86AudioRaiseVolume".action = spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1+"; # "XF86AudioLowerVolume".action = spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1-"; # "XF86AudioMute".action = spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SINK@" "toggle"; # "XF86AudioMicMute".action = spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SOURCE@" "toggle"; # # # Brightness control # "XF86MonBrightnessUp".action = spawn "brightnessctl" "--class=backlight" "set" "+10%"; # "XF86MonBrightnessDown".action = spawn "brightnessctl" "--class=backlight" "set" "10%-"; # # # Overview and quitting # "Mod+O".action = toggle-overview; # "Mod+Q".action = close-window; # "Mod+Shift+E".action = quit; # "Mod+Ctrl+Shift+E".action = quit { skip-confirmation = true; }; # # # Navigation # "Mod+H".action = focus-column-left; # "Mod+J".action = focus-window-down; # "Mod+K".action = focus-window-up; # "Mod+L".action = focus-column-right; # # "Mod+Ctrl+H".action = move-column-left; # "Mod+Ctrl+J".action = move-window-down; # "Mod+Ctrl+K".action = move-window-up; # "Mod+Ctrl+L".action = move-column-right; # # "Mod+Shift+H".action = focus-monitor-left; # "Mod+Shift+J".action = focus-monitor-down; # "Mod+Shift+K".action = focus-monitor-up; # "Mod+Shift+L".action = focus-monitor-right; # # "Mod+Shift+Ctrl+H".action = move-column-to-monitor-left; # "Mod+Shift+Ctrl+J".action = move-column-to-monitor-down; # "Mod+Shift+Ctrl+K".action = move-column-to-monitor-up; # "Mod+Shift+Ctrl+L".action = move-column-to-monitor-right; # # "Mod+U".action = focus-workspace-down; # "Mod+I".action = focus-workspace-up; # "Mod+Ctrl+U".action = move-column-to-workspace-down; # "Mod+Ctrl+I".action = move-column-to-workspace-up; # "Mod+Shift+U".action = move-workspace-down; # "Mod+Shift+I".action = move-workspace-up; # # # Scroll bindings # "Mod+WheelScrollDown".action = focus-workspace-down; # "Mod+WheelScrollUp".action = focus-workspace-up; # "Mod+Ctrl+WheelScrollDown".action = move-column-to-workspace-down; # "Mod+Ctrl+WheelScrollUp".action = move-column-to-workspace-up; # # "Mod+WheelScrollLeft".action = focus-column-left; # "Mod+WheelScrollRight".action = focus-column-right; # "Mod+Ctrl+WheelScrollLeft".action = move-column-left; # "Mod+Ctrl+WheelScrollRight".action = move-column-right; # # "Mod+Shift+WheelScrollUp".action = focus-column-left; # "Mod+Shift+WheelScrollDown".action = focus-column-right; # "Mod+Ctrl+Shift+WheelScrollUp".action = move-column-left; # "Mod+Ctrl+Shift+WheelScrollDown".action = move-column-right; # # # Workspace numbers (1–9) # "Mod+1".action = focus-workspace 1; # "Mod+2".action = focus-workspace 2; # "Mod+3".action = focus-workspace 3; # "Mod+4".action = focus-workspace 4; # "Mod+5".action = focus-workspace 5; # "Mod+6".action = focus-workspace 6; # "Mod+7".action = focus-workspace 7; # "Mod+8".action = focus-workspace 8; # "Mod+9".action = focus-workspace 9; # # "Mod+Ctrl+1".action = move-column-to-workspace 1; # "Mod+Ctrl+2".action = move-column-to-workspace 2; # "Mod+Ctrl+3".action = move-column-to-workspace 3; # "Mod+Ctrl+4".action = move-column-to-workspace 4; # "Mod+Ctrl+5".action = move-column-to-workspace 5; # "Mod+Ctrl+6".action = move-column-to-workspace 6; # "Mod+Ctrl+7".action = move-column-to-workspace 7; # "Mod+Ctrl+8".action = move-column-to-workspace 8; # "Mod+Ctrl+9".action = move-column-to-workspace 9; # # # Window & column management # "Mod+Comma".action = consume-window-into-column; # "Mod+Period".action = expel-window-from-column; # "Mod+BracketLeft".action = consume-or-expel-window-left; # "Mod+BracketRight".action = consume-or-expel-window-right; # # "Mod+F".action = maximize-column; # "Mod+Shift+F".action = fullscreen-window; # "Mod+Ctrl+F".action = expand-column-to-available-width; # # "Mod+C".action = center-column; # "Mod+Ctrl+C".action = center-visible-columns; # # "Mod+Minus".action = set-column-width "-10%"; # "Mod+Plus".action = set-column-width "+10%"; # "Mod+Shift+Minus".action = set-window-height "-10%"; # "Mod+Shift+Plus".action = set-window-height "+10%"; # # "Mod+R".action = switch-preset-column-width; # "Mod+Shift+R".action = switch-preset-window-height; # "Mod+Ctrl+R".action = reset-window-height; # # "Mod+V".action = toggle-window-floating; # "Mod+Shift+V".action = switch-focus-between-floating-and-tiling; # # "Mod+W".action = toggle-column-tabbed-display; # # # Screenshots # "Print".action = screenshot { show-pointer = false; }; # #"Ctrl+Print".action = screenshot-screen; # "Alt+Print".action = screenshot-window; # # # Other # "Mod+Escape".action = toggle-keyboard-shortcuts-inhibit; # "Mod+Shift+P".action = power-off-monitors; # }; # }; }; }; }