once again niri

This commit is contained in:
zastian@mrthoddata.com
2025-06-25 11:01:32 +01:00
parent 1632857b50
commit 0a7d1bb875

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@@ -8,449 +8,451 @@
{
programs = {
niri = {
# settings = {
# input = {
# keyboard = {
# xkb = {
# # You can set rules, model, layout, variant and options.
# # For more information, see xkeyboard-config(7).
settings = {
input = {
keyboard = {
xkb = {
# You can set rules, model, layout, variant and options.
# For more information, see xkeyboard-config(7).
# For example:
# layout "us,ru"
# options "grp:win_space_toggle,compose:ralt,ctrl:nocaps"
};
# Enable numlock on startup, omitting this setting disables it.
numlock = true;
};
# Next sections include libinput settings.
# Omitting settings disables them, or leaves them at their default values.
# All commented-out settings here are examples, not defaults.
touchpad = {
# off
tap = true;
# dwt
# dwtp
# drag false
# drag-lock
natural-scroll = true;
# accel-speed 0.2
# accel-profile "flat"
# scroll-method "two-finger"
# disabled-on-external-mouse
};
mouse = {
# off
# natural-scroll
# accel-speed 0.2
# accel-profile "flat"
# scroll-method "no-scroll"
};
trackpoint = {
# off
# natural-scroll
# accel-speed 0.2
# accel-profile "flat"
# scroll-method "on-button-down"
# scroll-button 273
# scroll-button-lock
# middle-emulation
};
# Uncomment this to make the mouse warp to the center of newly focused windows.
# warp-mouse-to-focus
# Focus windows and outputs automatically when moving the mouse into them.
# Setting max-scroll-amount="0%" makes it work only on windows already fully on screen.
# focus-follows-mouse max-scroll-amount="0%"
};
# You can configure outputs by their name, which you can find
# by running `niri msg outputs` while inside a niri instance.
# The built-in laptop monitor is usually called "eDP-1".
# Find more information on the wiki:
# https://github.com/YaLTeR/niri/wiki/Configuration:-Outputs
# Remember to uncomment the node by removing "/-"!
outputs."eDP-1" = {
# Uncomment this line to disable this output.
# off
# Resolution and, optionally, refresh rate of the output.
# The format is "<width>x<height>" or "<width>x<height>@<refresh rate>".
# If the refresh rate is omitted, niri will pick the highest refresh rate
# for the resolution.
# If the mode is omitted altogether or is invalid, niri will pick one automatically.
# Run `niri msg outputs` while inside a niri instance to list all outputs and their modes.
mode = {
width = 1920;
height = 1080;
refresh = 60.00;
};
# You can use integer or fractional scale, for example use 1.5 for 150% scale.
scale = 1.0;
# Transform allows to rotate the output counter-clockwise, valid values are:
# normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270.
# transform = "normal";
# Position of the output in the global coordinate space.
# This affects directional monitor actions like "focus-monitor-left", and cursor movement.
# The cursor can only move between directly adjacent outputs.
# Output scale and rotation has to be taken into account for positioning:
# outputs are sized in logical, or scaled, pixels.
# For example, a 3840×2160 output with scale 2.0 will have a logical size of 1920×1080,
# so to put another output directly adjacent to it on the right, set its x to 1920.
# If the position is unset or results in an overlap, the output is instead placed
# automatically.
position = {
x = 1280;
y = 0;
};
};
# Settings that influence how windows are positioned and sized.
# Find more information on the wiki:
# https://github.com/YaLTeR/niri/wiki/Configuration:-Layout
layout = {
# Set gaps around windows in logical pixels.
gaps = 16;
# When to center a column when changing focus, options are:
# - "never", default behavior, focusing an off-screen column will keep at the left
# or right edge of the screen.
# - "always", the focused column will always be centered.
# - "on-overflow", focusing a column will center it if it doesn't fit
# together with the previously focused column.
center-focused-column = "never";
# You can customize the widths that "switch-preset-column-width" (Mod+R) toggles between.
preset-column-widths = [
# Proportion sets the width as a fraction of the output width, taking gaps into account.
# For example, you can perfectly fit four windows sized "proportion 0.25" on an output.
# The default preset widths are 1/3, 1/2 and 2/3 of the output.
{ proportion = 0.33333; }
{ proportion = 0.5; }
{ proportion = 0.66667; }
# Fixed sets the width in logical pixels exactly.
# fixed 1920
];
# You can also customize the heights that "switch-preset-window-height" (Mod+Shift+R) toggles between.
# preset-window-heights { }
# You can change the default width of the new windows.
default-column-width = {
proportion = 0.5;
};
# If you leave the brackets empty, the windows themselves will decide their initial width.
# default-column-width {}
# By default focus ring and border are rendered as a solid background rectangle
# behind windows. That is, they will show up through semitransparent windows.
# This is because windows using client-side decorations can have an arbitrary shape.
#
# # For example:
# # layout "us,ru"
# # options "grp:win_space_toggle,compose:ralt,ctrl:nocaps"
# };
# If you don't like that, you should uncomment `prefer-no-csd` below.
# Niri will draw focus ring and border *around* windows that agree to omit their
# client-side decorations.
#
# # Enable numlock on startup, omitting this setting disables it.
# numlock = true;
# };
# Alternatively, you can override it with a window rule called
# `draw-border-with-background`.
# You can change how the focus ring looks.
focus-ring = {
#omment this line to disable the focus ring.
# off
# How many logical pixels the ring extends out from the windows.
width = 4;
# Colors can be set in a variety of ways:
# - CSS named colors: "red"
# - RGB hex: "#rgb", "#rgba", "#rrggbb", "#rrggbbaa"
# - CSS-like notation: "rgb(255, 127, 0)", rgba(), hsl() and a few others.
# Color of the ring on the active monitor.
active = {
color = "#7fc8ff";
};
# Color of the ring on inactive monitors.
#
# # Next sections include libinput settings.
# # Omitting settings disables them, or leaves them at their default values.
# # All commented-out settings here are examples, not defaults.
# touchpad = {
# # off
# tap = true;
# # dwt
# # dwtp
# # drag false
# # drag-lock
# natural-scroll = true;
# # accel-speed 0.2
# # accel-profile "flat"
# # scroll-method "two-finger"
# # disabled-on-external-mouse
# };
# The focus ring only draws around the active window, so the only place
# where you can see its inactive-color is on other monitors.
inactive = {
color = "#505050";
};
# You can also use gradients. They take precedence over solid colors.
# Gradients are rendered the same as CSS linear-gradient(angle, from, to).
# The angle is the same as in linear-gradient, and is optional,
# defaulting to 180 (top-to-bottom gradient).
# You can use any CSS linear-gradient tool on the web to set these up.
# Changing the color space is also supported, check the wiki for more info.
#
# mouse = {
# # off
# # natural-scroll
# # accel-speed 0.2
# # accel-profile "flat"
# # scroll-method "no-scroll"
# };
# active-gradient from="#80c8ff" to="#c7ff7f" angle=45
# You can also color the gradient relative to the entire view
# of the workspace, rather than relative to just the window itself.
# To do that, set relative-to="workspace-view".
#
# trackpoint = {
# # off
# # natural-scroll
# # accel-speed 0.2
# # accel-profile "flat"
# # scroll-method "on-button-down"
# # scroll-button 273
# # scroll-button-lock
# # middle-emulation
# };
# inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
};
# You can also add a border. It's similar to the focus ring, but always visible.
border = {
# The settings are the same as for the focus ring.
# If you enable the border, you probably want to disable the focus ring.
enable = true;
width = 4;
active = {
color = "#ffc87f";
};
inactive = {
color = "#505050";
};
# Color of the border around windows that request your attention.
urgent = {
color = "#9b0000";
};
# Gradients can use a few different interpolation color spaces.
# For example, this is a pastel rainbow gradient via in="oklch longer hue".
#
# # Uncomment this to make the mouse warp to the center of newly focused windows.
# # warp-mouse-to-focus
# active-gradient from="#e5989b" to="#ffb4a2" angle=45 relative-to="workspace-view" in="oklch longer hue"
# inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
};
# You can enable drop shadows for windows.
shadow = {
# Uncomment the next line to enable shadows.
# on
# By default, the shadow draws only around its window, and not behind it.
# Uncomment this setting to make the shadow draw behind its window.
#
# # Focus windows and outputs automatically when moving the mouse into them.
# # Setting max-scroll-amount="0%" makes it work only on windows already fully on screen.
# # focus-follows-mouse max-scroll-amount="0%"
# };
# # You can configure outputs by their name, which you can find
# # by running `niri msg outputs` while inside a niri instance.
# # The built-in laptop monitor is usually called "eDP-1".
# # Find more information on the wiki:
# # https://github.com/YaLTeR/niri/wiki/Configuration:-Outputs
# # Remember to uncomment the node by removing "/-"!
# outputs."eDP-1" = {
# # Uncomment this line to disable this output.
# # off
# Note that niri has no way of knowing about the CSD window corner
# radius. It has to assume that windows have square corners, leading to
# shadow artifacts inside the CSD rounded corners. This setting fixes
# those artifacts.
#
# # Resolution and, optionally, refresh rate of the output.
# # The format is "<width>x<height>" or "<width>x<height>@<refresh rate>".
# # If the refresh rate is omitted, niri will pick the highest refresh rate
# # for the resolution.
# # If the mode is omitted altogether or is invalid, niri will pick one automatically.
# # Run `niri msg outputs` while inside a niri instance to list all outputs and their modes.
# mode = {
# width = 1920;
# height = 1080;
# refresh = 60.00;
# };
# However, instead you may want to set prefer-no-csd and/or
# geometry-corner-radius. Then, niri will know the corner radius and
# draw the shadow correctly, without having to draw it behind the
# window. These will also remove client-side shadows if the window
# draws any.
#
# # You can use integer or fractional scale, for example use 1.5 for 150% scale.
# scale = 1.0;
#
# # Transform allows to rotate the output counter-clockwise, valid values are:
# # normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270.
# # transform = "normal";
#
# # Position of the output in the global coordinate space.
# # This affects directional monitor actions like "focus-monitor-left", and cursor movement.
# # The cursor can only move between directly adjacent outputs.
# # Output scale and rotation has to be taken into account for positioning:
# # outputs are sized in logical, or scaled, pixels.
# # For example, a 3840×2160 output with scale 2.0 will have a logical size of 1920×1080,
# # so to put another output directly adjacent to it on the right, set its x to 1920.
# # If the position is unset or results in an overlap, the output is instead placed
# # automatically.
# position = {
# x = 1280;
# y = 0;
# };
# };
#
# # Settings that influence how windows are positioned and sized.
# # Find more information on the wiki:
# # https://github.com/YaLTeR/niri/wiki/Configuration:-Layout
# layout = {
# # Set gaps around windows in logical pixels.
# gaps = 16;
#
# # When to center a column when changing focus, options are:
# # - "never", default behavior, focusing an off-screen column will keep at the left
# # or right edge of the screen.
# # - "always", the focused column will always be centered.
# # - "on-overflow", focusing a column will center it if it doesn't fit
# # together with the previously focused column.
# center-focused-column = "never";
#
# # You can customize the widths that "switch-preset-column-width" (Mod+R) toggles between.
# preset-column-widths = [
# # Proportion sets the width as a fraction of the output width, taking gaps into account.
# # For example, you can perfectly fit four windows sized "proportion 0.25" on an output.
# # The default preset widths are 1/3, 1/2 and 2/3 of the output.
# { proportion = 0.33333; }
# { proportion = 0.5; }
# { proportion = 0.66667; }
#
# # Fixed sets the width in logical pixels exactly.
# # fixed 1920
# ];
#
# # You can also customize the heights that "switch-preset-window-height" (Mod+Shift+R) toggles between.
# # preset-window-heights { }
#
# # You can change the default width of the new windows.
# default-column-width = {
# proportion = 0.5;
# };
# # If you leave the brackets empty, the windows themselves will decide their initial width.
# # default-column-width {}
#
# # By default focus ring and border are rendered as a solid background rectangle
# # behind windows. That is, they will show up through semitransparent windows.
# # This is because windows using client-side decorations can have an arbitrary shape.
# #
# # If you don't like that, you should uncomment `prefer-no-csd` below.
# # Niri will draw focus ring and border *around* windows that agree to omit their
# # client-side decorations.
# #
# # Alternatively, you can override it with a window rule called
# # `draw-border-with-background`.
#
# # You can change how the focus ring looks.
# focus-ring = {
# #omment this line to disable the focus ring.
# # off
#
# # How many logical pixels the ring extends out from the windows.
# width = 4;
#
# # Colors can be set in a variety of ways:
# # - CSS named colors: "red"
# # - RGB hex: "#rgb", "#rgba", "#rrggbb", "#rrggbbaa"
# # - CSS-like notation: "rgb(255, 127, 0)", rgba(), hsl() and a few others.
#
# # Color of the ring on the active monitor.
# active = {
# color = "#7fc8ff";
# };
#
# # Color of the ring on inactive monitors.
# #
# # The focus ring only draws around the active window, so the only place
# # where you can see its inactive-color is on other monitors.
# inactive = {
# color = "#505050";
# };
#
# # You can also use gradients. They take precedence over solid colors.
# # Gradients are rendered the same as CSS linear-gradient(angle, from, to).
# # The angle is the same as in linear-gradient, and is optional,
# # defaulting to 180 (top-to-bottom gradient).
# # You can use any CSS linear-gradient tool on the web to set these up.
# # Changing the color space is also supported, check the wiki for more info.
# #
# # active-gradient from="#80c8ff" to="#c7ff7f" angle=45
#
# # You can also color the gradient relative to the entire view
# # of the workspace, rather than relative to just the window itself.
# # To do that, set relative-to="workspace-view".
# #
# # inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
# };
#
# # You can also add a border. It's similar to the focus ring, but always visible.
# border = {
# # The settings are the same as for the focus ring.
# # If you enable the border, you probably want to disable the focus ring.
# enable = true;
#
# width = 4;
# active = {
# color = "#ffc87f";
# };
# inactive = {
# color = "#505050";
# };
#
# # Color of the border around windows that request your attention.
# urgent = {
# color = "#9b0000";
# };
#
# # Gradients can use a few different interpolation color spaces.
# # For example, this is a pastel rainbow gradient via in="oklch longer hue".
# #
# # active-gradient from="#e5989b" to="#ffb4a2" angle=45 relative-to="workspace-view" in="oklch longer hue"
#
# # inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
# };
#
# # You can enable drop shadows for windows.
# shadow = {
# # Uncomment the next line to enable shadows.
# # on
#
# # By default, the shadow draws only around its window, and not behind it.
# # Uncomment this setting to make the shadow draw behind its window.
# #
# # Note that niri has no way of knowing about the CSD window corner
# # radius. It has to assume that windows have square corners, leading to
# # shadow artifacts inside the CSD rounded corners. This setting fixes
# # those artifacts.
# #
# # However, instead you may want to set prefer-no-csd and/or
# # geometry-corner-radius. Then, niri will know the corner radius and
# # draw the shadow correctly, without having to draw it behind the
# # window. These will also remove client-side shadows if the window
# # draws any.
# #
# # draw-behind-window true
#
# # You can change how shadows look. The values below are in logical
# # pixels and match the CSS box-shadow properties.
#
# # Softness controls the shadow blur radius.
# softness = 30;
#
# # Spread expands the shadow.
# spread = 5;
#
# # Offset moves the shadow relative to the window.
# offset = {
# x = 0;
# y = 5;
# };
#
# # You can also change the shadow color and opacity.
# color = "#0007";
# };
#
# # Struts shrink the area occupied by windows, similarly to layer-shell panels.
# # You can think of them as a kind of outer gaps. They are set in logical pixels.
# # Left and right struts will cause the next window to the side to always be visible.
# # Top and bottom struts will simply add outer gaps in addition to the area occupied by
# # layer-shell panels and regular gaps.
# struts = {
# # left 64
# # right 64
# # top 64
# # bottom 64
# };
# };
# # Add lines like this to spawn processes at startup.
# # Note that running niri as a session supports xdg-desktop-autostart,
# # which may be more convenient to use.
# # See the binds section below for more spawn examples.
# spawn-at-startup = [
# {
# command = [ "xwayland-satellite" ];
# }
# ];
# # Uncomment this line to ask the clients to omit their client-side decorations if possible.
# # If the client will specifically ask for CSD, the request will be honored.
# # Additionally, clients will be informed that they are tiled, removing some client-side rounded corners.
# # This option will also fix border/focus ring drawing behind some semitransparent windows.
# # After enabling or disabling this, you need to restart the apps for this to take effect.
# # prefer-no-csd
# # You can change the path where screenshots are saved.
# # A ~ at the front will be expanded to the home directory.
# # The path is formatted with strftime(3) to give you the screenshot date and time.
# #sreenshot-path = "~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png";
# # You can also set this to null to disable saving screenshots to disk.
# # screenshot-path null
# #/ Animation settings.
# # The wiki explains how to configure individual animations:
# # https://github.com/YaLTeR/niri/wiki/Configuration:-Animations
# animations = {
# # Uncomment to turn off all animations.
# # off
#
# # Slow down all animations by this factor. Values below 1 speed them up instead.
# # slowdown 3.0
# };
# # Window rules let you adjust behavior for individual windows.
# # Find more information on the wiki:
# # https://github.com/YaLTeR/niri/wiki/Configuration:-Window-Rules
# #/ Work around WezTerm's initial configure bug
# # by setting an empty default-column-width.
# window-rules = [
# # This regular expression is intentionally made as specific as possible,
# # since this is the default config, and we want no false positives.
# # You can get away with just app-id="wezterm" if you want.
# #match = { app-id=#"^org\.wezfurlong\.wezterm$"\#};
# #default-column-width = {}
# ];
# environment = {
# DISPLAY = ":0";
# };
# binds = with config.lib.niri.actions; {
# # App launchers
# "Mod+T".action = spawn "alacritty";
# "Mod+D".action = spawn "fuzzel";
# "Super+Alt+L".action = spawn "swaylock";
#
# # Audio control
# "XF86AudioRaiseVolume".action = spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1+";
# "XF86AudioLowerVolume".action = spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1-";
# "XF86AudioMute".action = spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SINK@" "toggle";
# "XF86AudioMicMute".action = spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SOURCE@" "toggle";
#
# # Brightness control
# "XF86MonBrightnessUp".action = spawn "brightnessctl" "--class=backlight" "set" "+10%";
# "XF86MonBrightnessDown".action = spawn "brightnessctl" "--class=backlight" "set" "10%-";
#
# # Overview and quitting
# "Mod+O".action = toggle-overview;
# "Mod+Q".action = close-window;
# "Mod+Shift+E".action = quit;
# "Mod+Ctrl+Shift+E".action = quit { skip-confirmation = true; };
#
# # Navigation
# "Mod+H".action = focus-column-left;
# "Mod+J".action = focus-window-down;
# "Mod+K".action = focus-window-up;
# "Mod+L".action = focus-column-right;
#
# "Mod+Ctrl+H".action = move-column-left;
# "Mod+Ctrl+J".action = move-window-down;
# "Mod+Ctrl+K".action = move-window-up;
# "Mod+Ctrl+L".action = move-column-right;
#
# "Mod+Shift+H".action = focus-monitor-left;
# "Mod+Shift+J".action = focus-monitor-down;
# "Mod+Shift+K".action = focus-monitor-up;
# "Mod+Shift+L".action = focus-monitor-right;
#
# "Mod+Shift+Ctrl+H".action = move-column-to-monitor-left;
# "Mod+Shift+Ctrl+J".action = move-column-to-monitor-down;
# "Mod+Shift+Ctrl+K".action = move-column-to-monitor-up;
# "Mod+Shift+Ctrl+L".action = move-column-to-monitor-right;
#
# "Mod+U".action = focus-workspace-down;
# "Mod+I".action = focus-workspace-up;
# "Mod+Ctrl+U".action = move-column-to-workspace-down;
# "Mod+Ctrl+I".action = move-column-to-workspace-up;
# "Mod+Shift+U".action = move-workspace-down;
# "Mod+Shift+I".action = move-workspace-up;
#
# # Scroll bindings
# "Mod+WheelScrollDown".action = focus-workspace-down;
# "Mod+WheelScrollUp".action = focus-workspace-up;
# "Mod+Ctrl+WheelScrollDown".action = move-column-to-workspace-down;
# "Mod+Ctrl+WheelScrollUp".action = move-column-to-workspace-up;
#
# "Mod+WheelScrollLeft".action = focus-column-left;
# "Mod+WheelScrollRight".action = focus-column-right;
# "Mod+Ctrl+WheelScrollLeft".action = move-column-left;
# "Mod+Ctrl+WheelScrollRight".action = move-column-right;
#
# "Mod+Shift+WheelScrollUp".action = focus-column-left;
# "Mod+Shift+WheelScrollDown".action = focus-column-right;
# "Mod+Ctrl+Shift+WheelScrollUp".action = move-column-left;
# "Mod+Ctrl+Shift+WheelScrollDown".action = move-column-right;
#
# # Workspace numbers (19)
# "Mod+1".action = focus-workspace 1;
# "Mod+2".action = focus-workspace 2;
# "Mod+3".action = focus-workspace 3;
# "Mod+4".action = focus-workspace 4;
# "Mod+5".action = focus-workspace 5;
# "Mod+6".action = focus-workspace 6;
# "Mod+7".action = focus-workspace 7;
# "Mod+8".action = focus-workspace 8;
# "Mod+9".action = focus-workspace 9;
#
# "Mod+Ctrl+1".action = move-column-to-workspace 1;
# "Mod+Ctrl+2".action = move-column-to-workspace 2;
# "Mod+Ctrl+3".action = move-column-to-workspace 3;
# "Mod+Ctrl+4".action = move-column-to-workspace 4;
# "Mod+Ctrl+5".action = move-column-to-workspace 5;
# "Mod+Ctrl+6".action = move-column-to-workspace 6;
# "Mod+Ctrl+7".action = move-column-to-workspace 7;
# "Mod+Ctrl+8".action = move-column-to-workspace 8;
# "Mod+Ctrl+9".action = move-column-to-workspace 9;
#
# # Window & column management
# "Mod+Comma".action = consume-window-into-column;
# "Mod+Period".action = expel-window-from-column;
# "Mod+BracketLeft".action = consume-or-expel-window-left;
# "Mod+BracketRight".action = consume-or-expel-window-right;
#
# "Mod+F".action = maximize-column;
# "Mod+Shift+F".action = fullscreen-window;
# "Mod+Ctrl+F".action = expand-column-to-available-width;
#
# "Mod+C".action = center-column;
# "Mod+Ctrl+C".action = center-visible-columns;
#
# "Mod+Minus".action = set-column-width "-10%";
# "Mod+Plus".action = set-column-width "+10%";
# "Mod+Shift+Minus".action = set-window-height "-10%";
# "Mod+Shift+Plus".action = set-window-height "+10%";
#
# "Mod+R".action = switch-preset-column-width;
# "Mod+Shift+R".action = switch-preset-window-height;
# "Mod+Ctrl+R".action = reset-window-height;
#
# "Mod+V".action = toggle-window-floating;
# "Mod+Shift+V".action = switch-focus-between-floating-and-tiling;
#
# "Mod+W".action = toggle-column-tabbed-display;
#
# # Screenshots
# "Print".action = screenshot { show-pointer = false; };
# #"Ctrl+Print".action = screenshot-screen;
# "Alt+Print".action = screenshot-window;
#
# # Other
# "Mod+Escape".action = toggle-keyboard-shortcuts-inhibit;
# "Mod+Shift+P".action = power-off-monitors;
# };
# };
# draw-behind-window true
# You can change how shadows look. The values below are in logical
# pixels and match the CSS box-shadow properties.
# Softness controls the shadow blur radius.
softness = 30;
# Spread expands the shadow.
spread = 5;
# Offset moves the shadow relative to the window.
offset = {
x = 0;
y = 5;
};
# You can also change the shadow color and opacity.
color = "#0007";
};
# Struts shrink the area occupied by windows, similarly to layer-shell panels.
# You can think of them as a kind of outer gaps. They are set in logical pixels.
# Left and right struts will cause the next window to the side to always be visible.
# Top and bottom struts will simply add outer gaps in addition to the area occupied by
# layer-shell panels and regular gaps.
struts = {
# left 64
# right 64
# top 64
# bottom 64
};
};
# Add lines like this to spawn processes at startup.
# Note that running niri as a session supports xdg-desktop-autostart,
# which may be more convenient to use.
# See the binds section below for more spawn examples.
spawn-at-startup = [
{
command = [ "xwayland-satellite" ];
}
];
# Uncomment this line to ask the clients to omit their client-side decorations if possible.
# If the client will specifically ask for CSD, the request will be honored.
# Additionally, clients will be informed that they are tiled, removing some client-side rounded corners.
# This option will also fix border/focus ring drawing behind some semitransparent windows.
# After enabling or disabling this, you need to restart the apps for this to take effect.
# prefer-no-csd
# You can change the path where screenshots are saved.
# A ~ at the front will be expanded to the home directory.
# The path is formatted with strftime(3) to give you the screenshot date and time.
#sreenshot-path = "~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png";
# You can also set this to null to disable saving screenshots to disk.
# screenshot-path null
#/ Animation settings.
# The wiki explains how to configure individual animations:
# https://github.com/YaLTeR/niri/wiki/Configuration:-Animations
animations = {
# Uncomment to turn off all animations.
# off
# Slow down all animations by this factor. Values below 1 speed them up instead.
# slowdown 3.0
};
# Window rules let you adjust behavior for individual windows.
# Find more information on the wiki:
# https://github.com/YaLTeR/niri/wiki/Configuration:-Window-Rules
#/ Work around WezTerm's initial configure bug
# by setting an empty default-column-width.
window-rules = [
# This regular expression is intentionally made as specific as possible,
# since this is the default config, and we want no false positives.
# You can get away with just app-id="wezterm" if you want.
#match = { app-id=#"^org\.wezfurlong\.wezterm$"\#};
#default-column-width = {}
];
environment = {
DISPLAY = ":0";
};
binds = with config.lib.niri.actions; {
# App launchers
"Mod+T".action = spawn "alacritty";
"Mod+D".action = spawn "fuzzel";
"Super+Alt+L".action = spawn "swaylock";
# Audio control
"XF86AudioRaiseVolume".action = spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1+";
"XF86AudioLowerVolume".action = spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1-";
"XF86AudioMute".action = spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SINK@" "toggle";
"XF86AudioMicMute".action = spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SOURCE@" "toggle";
# Brightness control
"XF86MonBrightnessUp".action = spawn "brightnessctl" "--class=backlight" "set" "+10%";
"XF86MonBrightnessDown".action = spawn "brightnessctl" "--class=backlight" "set" "10%-";
# Overview and quitting
"Mod+O".action = toggle-overview;
"Mod+Q".action = close-window;
"Mod+Shift+E".action = quit;
"Mod+Ctrl+Shift+E".action = quit { skip-confirmation = true; };
# Navigation
"Mod+H".action = focus-column-left;
"Mod+J".action = focus-window-down;
"Mod+K".action = focus-window-up;
"Mod+L".action = focus-column-right;
"Mod+Ctrl+H".action = move-column-left;
"Mod+Ctrl+J".action = move-window-down;
"Mod+Ctrl+K".action = move-window-up;
"Mod+Ctrl+L".action = move-column-right;
"Mod+Shift+H".action = focus-monitor-left;
"Mod+Shift+J".action = focus-monitor-down;
"Mod+Shift+K".action = focus-monitor-up;
"Mod+Shift+L".action = focus-monitor-right;
"Mod+Shift+Ctrl+H".action = move-column-to-monitor-left;
"Mod+Shift+Ctrl+J".action = move-column-to-monitor-down;
"Mod+Shift+Ctrl+K".action = move-column-to-monitor-up;
"Mod+Shift+Ctrl+L".action = move-column-to-monitor-right;
"Mod+U".action = focus-workspace-down;
"Mod+I".action = focus-workspace-up;
"Mod+Ctrl+U".action = move-column-to-workspace-down;
"Mod+Ctrl+I".action = move-column-to-workspace-up;
"Mod+Shift+U".action = move-workspace-down;
"Mod+Shift+I".action = move-workspace-up;
# Scroll bindings
"Mod+WheelScrollDown".action = focus-workspace-down;
"Mod+WheelScrollUp".action = focus-workspace-up;
"Mod+Ctrl+WheelScrollDown".action = move-column-to-workspace-down;
"Mod+Ctrl+WheelScrollUp".action = move-column-to-workspace-up;
"Mod+WheelScrollLeft".action = focus-column-left;
"Mod+WheelScrollRight".action = focus-column-right;
"Mod+Ctrl+WheelScrollLeft".action = move-column-left;
"Mod+Ctrl+WheelScrollRight".action = move-column-right;
"Mod+Shift+WheelScrollUp".action = focus-column-left;
"Mod+Shift+WheelScrollDown".action = focus-column-right;
"Mod+Ctrl+Shift+WheelScrollUp".action = move-column-left;
"Mod+Ctrl+Shift+WheelScrollDown".action = move-column-right;
# Workspace numbers (19)
"Mod+1".action = focus-workspace 1;
"Mod+2".action = focus-workspace 2;
"Mod+3".action = focus-workspace 3;
"Mod+4".action = focus-workspace 4;
"Mod+5".action = focus-workspace 5;
"Mod+6".action = focus-workspace 6;
"Mod+7".action = focus-workspace 7;
"Mod+8".action = focus-workspace 8;
"Mod+9".action = focus-workspace 9;
"Mod+Ctrl+1".action = move-column-to-workspace 1;
"Mod+Ctrl+2".action = move-column-to-workspace 2;
"Mod+Ctrl+3".action = move-column-to-workspace 3;
"Mod+Ctrl+4".action = move-column-to-workspace 4;
"Mod+Ctrl+5".action = move-column-to-workspace 5;
"Mod+Ctrl+6".action = move-column-to-workspace 6;
"Mod+Ctrl+7".action = move-column-to-workspace 7;
"Mod+Ctrl+8".action = move-column-to-workspace 8;
"Mod+Ctrl+9".action = move-column-to-workspace 9;
# Window & column management
"Mod+Comma".action = consume-window-into-column;
"Mod+Period".action = expel-window-from-column;
"Mod+BracketLeft".action = consume-or-expel-window-left;
"Mod+BracketRight".action = consume-or-expel-window-right;
"Mod+F".action = maximize-column;
"Mod+Shift+F".action = fullscreen-window;
"Mod+Ctrl+F".action = expand-column-to-available-width;
"Mod+C".action = center-column;
"Mod+Ctrl+C".action = center-visible-columns;
"Mod+Minus".action = set-column-width "-10%";
"Mod+Plus".action = set-column-width "+10%";
"Mod+Shift+Minus".action = set-window-height "-10%";
"Mod+Shift+Plus".action = set-window-height "+10%";
"Mod+R".action = switch-preset-column-width;
"Mod+Shift+R".action = switch-preset-window-height;
"Mod+Ctrl+R".action = reset-window-height;
"Mod+V".action = toggle-window-floating;
"Mod+Shift+V".action = switch-focus-between-floating-and-tiling;
"Mod+W".action = toggle-column-tabbed-display;
# Screenshots
"Print".action = screenshot { show-pointer = false; };
"Ctrl+Print".action.screenshot-screen = {
write-to-disk = false;
};
"Alt+Print".action = screenshot-window;
# Other
"Mod+Escape".action = toggle-keyboard-shortcuts-inhibit;
"Mod+Shift+P".action = power-off-monitors;
};
};
};
};
}