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67
chess.cs
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67
chess.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Backtracking
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{
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class chesssolver
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{
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static int N;
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static void printBoard(int[,] board)
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{
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for (int i = 0; i < N; i++)
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{
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for (int j = 0; j < N; j++)
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{
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Console.Write(board[i, j] + " ");
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}
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Console.Write("\n");
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}
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}
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static Boolean toPlaceOrNotToPlace(int[,] board, int row, int col)
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{
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int i, j;
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for (i = 0; i < col; i++)
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{
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if (board[row, i] == 1) return false;
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}
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for (i = row, j = col; i >= 0 && j >= 0; i--, j--)
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{
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if (board[i, j] == 1) return false;
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}
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for (i = row, j = col; j >= 0 && i < N; i++, j--)
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{
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if (board[i, j] == 1) return false;
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}
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return true;
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}
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static Boolean theBoardSolver(int[,] board, int col)
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{
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if (col >= N) return true;
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for (int i = 0; i < N; i++)
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{
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if (toPlaceOrNotToPlace(board, i, col))
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{
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board[i, col] = 1;
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if (theBoardSolver(board, col + 1)) return true;
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board[i, col] = 0;
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}
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}
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return false;
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}
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static void Main(string[] args)
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{
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Console.WriteLine("state size of chess table exp '4' if you wish to make blocks out do exp 4[1][2]");
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N = Convert.ToInt32(Console.ReadLine());
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int[,] board = new int[N, N];
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if (!theBoardSolver(board, 0))
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{
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Console.WriteLine("Solution not found.");
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}
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printBoard(board);
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Console.ReadLine();
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}
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}
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}
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