# UI/UX Reviewer Memory — Fluffytrix See `patterns.md` for detailed design conventions. ## Key Conventions (short form) - Spacing rhythm: 4/6/8/10/12/16/24/32dp — no odd values - Channel list item padding: horizontal 12dp, vertical 10dp - Settings screen row padding: vertical 6dp (info rows), vertical 12dp (nav rows) - Icon size in lists: 20dp (channel icons, drag handles); 32dp (member avatars) - Space sidebar icons: 48dp touch target, 64dp column width - Color tokens: always MaterialTheme.colorScheme — EXCEPT senderColors array (Discord palette, intentional) - Two hardcoded colors in SpaceList unread dots: `Color.Red` and `Color.Gray` — inconsistent with ChannelList which uses `colorScheme.error` and `colorScheme.primary` - Typography: titleMedium for section headers in panels; labelMedium uppercase for channel sections; bodyLarge for channel names; bodyMedium for settings labels; bodySmall for subtitles - Icon style: filled (Icons.Default.*) throughout — AutoMirrored used for directional icons - Scaffold used in SettingsScreen with TopAppBar; MainScreen Scaffold has no topBar (custom layout) - `collectAsStateWithLifecycle` used in MainScreen; `collectAsState` used in SettingsScreen — inconsistent - MainScreen uses `@Immutable` data class for ProfileSheetState (good practice) - Drag gesture threshold: 60f px for swipe-open/close channel list - LazyListState for channel list is owned by ViewModel (correct — survives recomposition) - IME insets: enableEdgeToEdge() is active; Scaffold default contentWindowInsets excludes IME; MessageTimeline Column must carry `.imePadding()` before static padding — without it the keyboard overlays the input bar. AndroidView EditText does not auto-participate in Compose IME avoidance. Never use windowSoftInputMode=adjustResize with edge-to-edge.