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# UI/UX Reviewer Memory — Fluffytrix
See `patterns.md` for detailed design conventions.
## Key Conventions (short form)
- Spacing rhythm: 4/6/8/10/12/16/24/32dp — no odd values
- Channel list item padding: horizontal 12dp, vertical 10dp
- Settings screen row padding: vertical 6dp (info rows), vertical 12dp (nav rows)
- Icon size in lists: 20dp (channel icons, drag handles); 32dp (member avatars)
- Space sidebar icons: 48dp touch target, 64dp column width
- Color tokens: always MaterialTheme.colorScheme — EXCEPT senderColors array (Discord palette, intentional)
- Two hardcoded colors in SpaceList unread dots: `Color.Red` and `Color.Gray` — inconsistent with ChannelList which uses `colorScheme.error` and `colorScheme.primary`
- Typography: titleMedium for section headers in panels; labelMedium uppercase for channel sections; bodyLarge for channel names; bodyMedium for settings labels; bodySmall for subtitles
- Icon style: filled (Icons.Default.*) throughout — AutoMirrored used for directional icons
- Scaffold used in SettingsScreen with TopAppBar; MainScreen Scaffold has no topBar (custom layout)
- `collectAsStateWithLifecycle` used in MainScreen; `collectAsState` used in SettingsScreen — inconsistent
- MainScreen uses `@Immutable` data class for ProfileSheetState (good practice)
- Drag gesture threshold: 60f px for swipe-open/close channel list
- LazyListState for channel list is owned by ViewModel (correct — survives recomposition)